﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Red_Gun
{
    public class Frame : GameFrames.Frame
    {
        public Frame()
        {
            
        }
        public Frame(GameFrames.Spriteset mySet, int x, int y)
        {
            left = x * Game.Layout.FrameLength;
            top = y * Game.Layout.FrameLength;
            height = Game.Layout.FrameLength;
            width = Game.Layout.FrameLength;
            mySpriteset = mySet;
        }
        public Frame(GameFrames.Spriteset mySet)
        {
            mySpriteset = mySet;
        }
    }
}
